Barrels, Pillars, and Going Back

Edited by candycoatedrox

Sources: Map001 (FinalTemplates), Common Event 191 (BarrelEventDormont), Common Event 188 (ColumnsEventA), Common Event 189 (ColumnsEventB)


Index



Barrels

In Dormont

Barrels in Dormont do not count towards Memory of Barrels.

(That's a barrel.)


Random interactions

(It's a barrel.)


At random

(It says on the side: "DO NOT SHAKE!!!")

(It's full of various nuts.)

(It's full of water.)

(It's full of nothing.)


1 in 5 chance with Memory of Barrels equipped

(...There's something in there[!/.])


At random

(You got one SUPER SWEET TONIC!)

(You got one SUPER SOUR TONIC!)

(You got two SALTY BROTHS!)

(You got three CRAFTED WATERS!)


(You give it to Bonnie for safekeeping.)


ACT 5

Floor 2

(Barrel.)

Elsewhere in the House

(A barrel.)


Memory of Barrels

Triggers if you look at 15 barrels in the same loop, including if you already have Memory of Barrels.


Isabeau (hahaaa1) Hey, uh Sif...

Isabeau (really1) You okay, buddy? What's up with the barrels?


ACT 2

Siffrin (n-nya1) (Oh, oops.)

ACT 3 & 4

Siffrin (fake5) (Oh, oops.)

"A key could be in there???"


Isabeau (angry2) ...Well...

Isabeau (neutral2) That's not false, I guess? Anything could be in there.

Isabeau (brag1) A key, a crest...

Mirabelle (happy1) Some tonics...

Bonnie (serious1) Maybe a sword.

Odile (doubt1) I don't think a barrel will hide a sword, Boniface.


First time only

(You just like looking into barrels, it's fun.)

(But Isabeau's right... You could find something interesting in those...)


(You got a MEMORY OF BARRELS!)

(You'll always remember this.)


[If you have Memory of Barrels equipped, examining barrels might give you some cool items!.]

[Huh?! Is that how barrels work?!? Well, I guess that's how they work now. Yay for you!]



Pillars

Random interactions

Whole pillar; at random

(It's a pillar.)

(A pillar.)

(That sure is a pillar.)


Broken pillar; at random

(It's a broken pillar.)

(A broken pillar.)

(That sure is a broken pillar.)


4 in 13 chance with Memory of Pillars equipped

(...There's something inside?)


At random

(You got one SUPER SOUR TONIC!)

(You got one PEPPER JUICE!)

(You got one GINGER JUICE!)

(You got one THYME JUICE!)


(You give it to Bonnie for safekeeping.)


ACT 5

Whole pillar; Floor 2

(Pillar.)

Whole pillar; elsewhere in the House

(A pillar.)


Broken pillar; Floor 2

(Broken pillar.)

Broken pillar; elsewhere in the House

(A broken pillar.)


Memory of Pillars

Triggers if you look at 25 pillars in the same loop, including if you already have Memory of Pillars.


Isabeau (really1) You okay, Sif? I really don't think we'll have another switch inside a pillar.

Odile (hm1) Yes, I think using the same tactic twice would be quite stupid...


First time

(But what if one of those columns hides another switch?!?! You just can't take the chance.)

(And if not switches... They might have SOMETHING in them.)


(You got a MEMORY OF PILLARS!)

(You'll always remember this.)


[If you have Memory of Pillars equipped, examining pillars might give you some cool items!]

[Which is a little weird, I gotta say. Why would you find stuff in them? I don't get it, but that's how the world works now. Yay?]



Going back

When attempting to return to a closed off Floor.


ACT 1 & 2

(Something is keeping you from going back...)

(There's no turning back now.)

(You have to press onwards.)


ACT 2, after beating the King

(No need to go back!)


ACT 3 & 4

(Can't go back.)


ACT 5

(...)


ACT 6; unused

(Nope!)