Call Loop
Source: Common Event 168 (CallLoop)
All text specific to (Call Loop.)!
Index
Standard
(You make the secret hand sign, and think about talking to Loop.)
ACT 2; in the House
(...You ignore the confused stares of your [friends/allies].)
(You close your eyes...)
The screen fades to black, and How Can I Help You, Stardust? begins playing
Loop (teehee1) Hello hello, Loop speaking! Thank you for calling! How may I help you!
ACT 2
Siffrin (questions1) (Questions...)
ACT 3
Siffrin (neutral1) (...)
ACT 4
Siffrin (tired2) (...)
-
"What should I do next?"
Leads to the normal What To Do dialogue, for ACT 2 or ACTs 3 & 4 as appropiate.
-
"Let's talk about something." Once only
Loop (hm1) Well, I'd love to chat, stardust, but you have other things to do, don't you?
Loop (teehee1) Come by and see me anytime! We'll have time to chat about whatever you want!
This option is removed from the list, and cannot be selected again.
-
"I had a question about..."
Leads to the normal Questions dialogue.
-
"Nah, nothing."
Loop (happy1) Okay! Talk to you later, stardust!
Can't talk right now
If you can't call Loop right now, one of these will play.
In Dormont
(You're about to call Loop, when you hear...)
Loop (hm1) Stardust!!! Come talk to me, instead of calling!!!
(...)
(Might as well just talk to them in person...)
At the Favor Tree, close enough to show Loop a souvenir
Loop (teehee4) ...
(Loop isn't saying anything, but you can feel them stare at you.)
(Might as well just talk to them in person...)
If you need to talk to Loop in person about a story beat; pretty much everytime Siffrin starts yelling in PreDialogue
(No, you...)
(You need to talk to them in person.)
Anywhere past the third snack break
(You try to call Loop, but there's no answer.)
ACT 5
(...)